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Martin Frey. interaction and interface designer
SnOil - A Physical Display Based on Ferrofluid
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Ferrofluid

Ferrofluid is a liquid that reacts to magnetism. It is attracted by magnets, pretty similar to iron. This can lead to areas where the liquid partly resists to gravitation when a magnet approaches. Thereby a small bump is formed close to the loadstone. This behavior is enabled by magnetic nano-particles that are suspended in a carrier fluid. Normally the particles are coated with a surfactant to prevent their agglomeration. This results in stable ferrofluid dispersions.

Directed deformation

SnOil makes use of the ferrofluids magnetic sensitivity to selectively position and shape the fluid. This is done by electromagnets, which enable the appearing and disappearing of a magnetic field by switching the flow of an electric current. Therefore SnOil consists of two main parts: An approx. 25 by 25 cm sized basin that is filled with ferrofluid up to a height of a few millimeters. Directly underneath there is a grid of 144 (12 by 12) electromagnets that are arranged closely to each other. The magnets are arranged in four structurally identical blocks with 36 pieces each. The electronics for triggering the separate magnets are located on several layers of printed circuit boards directly underneath the layer of magnets. This makes the system highly scaleable in size and its footprint.

Display

This array enables the creation of 144 individually selectable "fluid-bumps". By pulsing the magnetic field intermediate states between maximum and no height can be realized. The maximum elevation of the fluid-accumulation can measure several millimeters in height. The base material of ferrofluid consists of oil. This results in a deep black, strong glossy surface. In addition to the spatial mutation the bumps stand out from the remaining surface due to the changing reflections of the surrounding light sources. The occurrence and the disappearance of the fluid-bumps, as well as the appearance of the surface has a slight mystical and extreme aesthetic impression. Images and animations can be produced in a pixel-graphic style as well as plain pixel-typography.

Snake

Snake is the name of a classic arcade game. A creature, resembling a snake has to be steered over the screen and has to be fed. Each time the snake eats a piece of food, its tail grows. The snake is continuously moving on. Hitting the own tail or touching the "walls" that surround the playing area, the snake looses one life. The simplicity of the game is what made the game very widespread on early entertainment computers and classic video game consoles. This very day the game is popular on e.g. mobile phones.

Snake + Oil = SnOil

There are different reasons, why an interesting application for the ferrofluid-display is based on the game Snake: the food pieces are shaped out of the surrounding fluid and are instantly converted to the snakes body after consumption. So the growth in length of the snakes tail comes along with a real swelling volume of the collected fluid. The snake on the screen is steered by a joystick or a keyboard whereas the input interface of SnOil relies on a straighter action: The player holds the whole ferrofluid-basin in his hands and controls the flow direction of the snake by slightly tilting in the according direction. The controller measures this by tilt-sensors.

Having lost three lifes, the game ends with the classical lettering "Game Over" across the display, before a new game can be started.

Reports, Publications (Selection)
www
designspotter_55x22.jpgdesignspotter.com | 'SnOil' @ designspotter.com, the platform for designers and creatives [Thu 8. Feb '07]
neatorama_55x22.jpgneatorama | Blogentry about 'SnOil' in the weblog 'neatorama' [Tue 6. Feb '07]
dailygeekshow_55x22.jpgDaily Geek Show | Article about 'SnOil' in the podcast The Daily Geek Show (24:17 min, russian) [Thu 18. May '06]
gadgetgarden_55x22.jpggadgetgarden.nl | Blogentry about 'SnOil' in the webblog gadget garden - "Jahaa, dat wil vast iedereen wel hebben!." (dutch) [Sat 22. Apr '06]
vvvvblog_55x22.jpgvvvv.org | Blogentry about 'SnOil' in the webblog of the vvvv-project - "...snake game rendered on a Ferrofluid display." (english) [Thu 20. Apr '06]
gizmologia_55x22.jpggizmologia.com | Blogentry about 'SnOil' in the weblog gizmologia - "Snoil, pantalla de ferrofluid" (spain) [Fri 14. Apr '06]
hight3ch_55x22.jpghight3ch.com | Blogentry about 'SnOil' in the weblog hight3ch - "Snoil, the Evolution of the Snake game" (english) [Fri 14. Apr '06]
bright_55x22.jpgbright.nl | Blogentry about 'SnOil' in the weblog bright - "Maar deze uitvoering gaat heel vloeiend..." (dutch) [Fri 14. Apr '06]
makeblog_55x22.jpgmake: blog | Blogentry about 'SnOil' in the Make: blog - the weblog of the famous Make: Magazin by O'Reilly (english) [Thu 13. Apr '06]
core77_55x22.jpgcore77 | Blogentry about 'SnOil' in the core77 blog - "this ferrofluid-based display puts high-tech into some old-school construction..." (english) [Thu 13. Apr '06]
digicode_55x22.jpgdigicode.it | Blogentry about 'SnOil' in the webblog digicode - "...Incredibile." (italian) [Thu 13. Apr '06]
hackaday_55x22.jpghack a day | Blogentry about 'SnOil' in the weblog hack a day - interesting discussion in the comments about the video: "a fake?" (english) [Wed 12. Apr '06]
uneasysilence_55x22.jpguneasysilence.com | Blogentry about 'SnOil' in the weblog uneasysilence - "A very cool project indeed..." (english) [Wed 12. Apr '06]
pixelsumo_55x22.jpgpixelsumo.com | Blogentry about 'SnOil' and other ferrofluid projects in Chris Osheas webblog 'pixelsumo' [Sat 1. Apr '06]
Video (5 Min)
Presentations
SnOil/CabBoots at UdK Rundgang
rundgangudk-2005_55x39.jpg
Exhibition at UdK, Berlin / Fri 15. Jul - Sun 17. Jul '05 / Berlin, Germany
Blog Entries
Blog entry for the project SnOil :
SnOil - Published in Ta...
Development
SnOil was developped on the theme "Sensitive Skin - Intelligent Surface" in Winter Term 2004/2005, Digital Media Class, Berlin University of the Arts. Thanks to: Prof. Joachim Sauter, Jussi Ängeslevä
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